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	<title>Comments for Snarkmarket</title>
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	<link>http://snarkmarket.com</link>
	<description>The stomping grounds of Tim Carmody, Robin Sloan and Matt Thompson. It&#039;s a long-running conversation about media, journalism, technology, cities, culture, design, books, music, movies, the future and the past.</description>
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		<title>Comment on The marks by Sharat B.</title>
		<link>http://snarkmarket.com/2012/7650/comment-page-1#comment-85205</link>
		<dc:creator>Sharat B.</dc:creator>
		<pubDate>Fri, 10 Feb 2012 01:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7650#comment-85205</guid>
		<description>I think art begins with worrying about the marks you want to put on the paper, but the reasons you choose to make certain marks have to be tied to your understanding of an audience, I think, for it to be art. Art has to move beyond self-expression.</description>
		<content:encoded><![CDATA[<p>I think art begins with worrying about the marks you want to put on the paper, but the reasons you choose to make certain marks have to be tied to your understanding of an audience, I think, for it to be art. Art has to move beyond self-expression.</p>
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		<title>Comment on The limits of knowledge by Gavin Craig</title>
		<link>http://snarkmarket.com/2012/7647/comment-page-1#comment-82701</link>
		<dc:creator>Gavin Craig</dc:creator>
		<pubDate>Tue, 31 Jan 2012 14:19:33 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7647#comment-82701</guid>
		<description>We actually talked a little bit about this at THAT Camp Games a couple of weeks ago, in the context of archiving video games, and building an archive/history of the process of game development. The two biggest challenges are a.) that a great deal of that information is proprietary, and thus developers have a vested interest in NOT sharing it, and b.) that smaller developers (you know, anyone without the resources of Microsoft or Sony) simply don&#039;t keep that sort of information, so by the time it isn&#039;t a competitive secret anymore, it&#039;s largely lost.

As more and more of our culture is tied up in technology, this becomes an incredible challenge. And resources like patent filings simply won&#039;t serve the same historical purpose as technology shifts from objects and mechanisms to software and intellectual property.

Maybe, just maybe, this is another reason to revisit our painfully outdated patent and copyright process. Making things more open may not only mean more and broader development, it may mean that entire segments of history aren&#039;t lost.</description>
		<content:encoded><![CDATA[<p>We actually talked a little bit about this at THAT Camp Games a couple of weeks ago, in the context of archiving video games, and building an archive/history of the process of game development. The two biggest challenges are a.) that a great deal of that information is proprietary, and thus developers have a vested interest in NOT sharing it, and b.) that smaller developers (you know, anyone without the resources of Microsoft or Sony) simply don’t keep that sort of information, so by the time it isn’t a competitive secret anymore, it’s largely lost.</p>
<p>As more and more of our culture is tied up in technology, this becomes an incredible challenge. And resources like patent filings simply won’t serve the same historical purpose as technology shifts from objects and mechanisms to software and intellectual property.</p>
<p>Maybe, just maybe, this is another reason to revisit our painfully outdated patent and copyright process. Making things more open may not only mean more and broader development, it may mean that entire segments of history aren’t lost.</p>
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		<title>Comment on The most beautiful amicus brief you’ve ever seen by echan</title>
		<link>http://snarkmarket.com/2012/7643/comment-page-1#comment-82512</link>
		<dc:creator>echan</dc:creator>
		<pubDate>Tue, 31 Jan 2012 03:25:56 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7643#comment-82512</guid>
		<description>Partners who are typography sticklers can drive associates batty.  When you&#039;re working on a 60-page brief under a tight deadline, it&#039;s always terrible to make manual changes at the last minute because the partner wants curly quotes.</description>
		<content:encoded><![CDATA[<p>Partners who are typography sticklers can drive associates batty.  When you’re working on a 60-page brief under a tight deadline, it’s always terrible to make manual changes at the last minute because the partner wants curly quotes.</p>
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		<title>Comment on The most beautiful amicus brief you’ve ever seen by Tim</title>
		<link>http://snarkmarket.com/2012/7643/comment-page-1#comment-81472</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sat, 28 Jan 2012 13:46:59 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7643#comment-81472</guid>
		<description>1. &quot;Don&#039;t tell &lt;em&gt;ME&lt;/em&gt; about &#039;black-letter law.&#039;&quot;

2. &quot;Law? I make the law.&quot;

3. &quot;The only historical figure I feel any real kinship with is Moses.&quot;

4. &quot;I also designed and made this briefcase.&quot;</description>
		<content:encoded><![CDATA[<p>1. “Don’t tell <em>ME</em> about ‘black-letter law.’”</p>
<p>2. “Law? I make the law.”</p>
<p>3. “The only historical figure I feel any real kinship with is Moses.”</p>
<p>4. “I also designed and made this briefcase.”</p>
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		<title>Comment on Bigger bangs by Minding the History Gap</title>
		<link>http://snarkmarket.com/2012/7636/comment-page-1#comment-80747</link>
		<dc:creator>Minding the History Gap</dc:creator>
		<pubDate>Thu, 26 Jan 2012 16:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7636#comment-80747</guid>
		<description>[...] Kottke so great. He&#8217;s genuinely enthusiastic about having his mind blown (Snarkmarket also does this well and has coined this as &#8220;synaptic&#8220;), but rather than stop there with an insane fact, the [...]</description>
		<content:encoded><![CDATA[<p>[…] Kottke so great. He’s genuinely enthusiastic about having his mind blown (Snarkmarket also does this well and has coined this as “synaptic“), but rather than stop there with an insane fact, the […]</p>
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		<title>Comment on Design crime by Saheli</title>
		<link>http://snarkmarket.com/2012/7641/comment-page-1#comment-80534</link>
		<dc:creator>Saheli</dc:creator>
		<pubDate>Thu, 26 Jan 2012 04:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7641#comment-80534</guid>
		<description>I thought this was pretty hilarious and awesome.</description>
		<content:encoded><![CDATA[<p>I thought this was pretty hilarious and awesome.</p>
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		<title>Comment on You do red, I’ll do blue by Daniel</title>
		<link>http://snarkmarket.com/2012/7628/comment-page-1#comment-78404</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 20 Jan 2012 00:52:57 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7628#comment-78404</guid>
		<description>I do this for a living and yeah, it&#039;s a joke. Funny stuff.</description>
		<content:encoded><![CDATA[<p>I do this for a living and yeah, it’s a joke. Funny stuff.</p>
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		<title>Comment on Cc: entire-snarkmatrix@snarkmarket.com by EC</title>
		<link>http://snarkmarket.com/2012/7596/comment-page-1#comment-78190</link>
		<dc:creator>EC</dc:creator>
		<pubDate>Thu, 19 Jan 2012 08:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7596#comment-78190</guid>
		<description>I don&#039;t know how many of them are public, but there should be a ton of cc: All, Subject: See ya later, suckers! memos from people leaving their companies for greener pastures / sanity. One of my favorite ones from a former colleague involved reading Camus on a beach.</description>
		<content:encoded><![CDATA[<p>I don’t know how many of them are public, but there should be a ton of cc: All, Subject: See ya later, suckers! memos from people leaving their companies for greener pastures / sanity. One of my favorite ones from a former colleague involved reading Camus on a beach.</p>
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		<title>Comment on You do red, I’ll do blue by faketv</title>
		<link>http://snarkmarket.com/2012/7628/comment-page-1#comment-78066</link>
		<dc:creator>faketv</dc:creator>
		<pubDate>Wed, 18 Jan 2012 23:44:06 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7628#comment-78066</guid>
		<description>I LOVE that they took time out of what must be a production of just unimaginable scale, that spends hundreds of thousands of per hour, to do this hilarious little scene.</description>
		<content:encoded><![CDATA[<p>I LOVE that they took time out of what must be a production of just unimaginable scale, that spends hundreds of thousands of per hour, to do this hilarious little scene.</p>
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		<title>Comment on You do red, I’ll do blue by সহেলী</title>
		<link>http://snarkmarket.com/2012/7628/comment-page-1#comment-77652</link>
		<dc:creator>সহেলী</dc:creator>
		<pubDate>Tue, 17 Jan 2012 21:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://snarkmarket.com/?p=7628#comment-77652</guid>
		<description>I also think it must be a joke, and it&#039;s a totally awesome joke.</description>
		<content:encoded><![CDATA[<p>I also think it must be a joke, and it’s a totally awesome joke.</p>
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