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June 30, 2006

links for 2006-06-30

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Posted June 30, 2006 at 4:20 | Comments (0) | Permasnark
File under: Five Words

Monkey Island's Maker

Robin says,

Cool interview on Gamasutra with Ron Gilbert, the guy who designed all those great Monkey Island games during LucasArts' golden age of point-and-click adventures. He sounds some familiar refrains:

Publishers today, if you look at any of the mainstream publishers, they get so fixated on these very large budgets. It's kind of amazing. For instance, the budget for my game is actually quite modest compared to most, and that's actually a red flag for them. If you don't come in wanting to spend $10 or $15 million, it's like they don't take you seriously at some level, and I think that's a real problem.

Comments (1) | Permasnark | Posted: 10:07 AM

It's Like a Slow Internet for Cars!

Robin says,

Gems of the U.S. interstate from NPR. The highways just turned 50!

Comments (0) | Permasnark | Posted: 9:10 AM

June 29, 2006

There's Oil in the Water

Robin says,

Google's Chris Sacca posts a brilliant visual representation of the energy cost of shipping in bottled water from abroad. Ick.

Comments (5) | Permasnark | Posted: 6:09 PM

The Giantess Pinocchia

Matt says,

I agree with the Gadgetopia folks, this giant marionette is way too creepy.

Comments (2) | Permasnark | Posted: 12:32 PM

June 28, 2006

Avian Android Warriors from 1986

Robin says,

So, um, did anybody else watch Silverhawks back in the mid-80s? Because I did and it is AMAZING to see it again.

It is actually somewhat better-animated than some other old favorites (ahem). I make no such claims for the writing, though.

P.S. Scope the space-squid at 9:30. It turns into a space-bike.

Comments (7) | Permasnark | Posted: 11:03 PM

Strategic Advice from Grand Moff Tarkin

Robin says,

Current U.S. foreign policy straight out of Star Wars, sez Yglesias. Truth-value of claim irrelevant as it is appealing mix of policy and pop culture.

Comments (0) | Permasnark | Posted: 10:35 PM

links for 2006-06-28

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Posted June 28, 2006 at 4:20 | Comments (0) | Permasnark
File under: Five Words

Waterfall vs. Scrum

Robin says,

The "scrum" is an interesting approach to working with teams, discussed here in the context of game development but certainly more broadly applicable.

No project-management philosophy works exactly as advertised, of course -- but different approaches do make a difference.

Comments (0) | Permasnark | Posted: 10:07 AM

Almost Apocalyse

Robin says,

Wired has a roundup of mistakes that nearly led to nuclear war. Notable:

October 25, 1962 A guard at an Air Force base in Duluth, Minnesota, shoots someone climbing a fence (not knowing it