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May 19, 2005

| Holmes! >>

Pushing the Limits (or) To Zerg Or Not To Zerg?

I wish I had more time to write about this mind-blowing entry from Terra Nova. Here’s a bit to get you interested:

In fact, one might argue that the hallmark of a good gamer, as compared to a non-gamer who games, might be stated thusly: the gamer knows how to efficiently approach and parse a new world, where the non-gamer doesn’t.

This too:

Zergs, by instinct, try to stretch the concept of the group to its natural conclusion: bigger is badder, and badder is a safer griffon upon from to throttle loot from poor souls. Besides, very large zergs have an epic feel