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July 6, 2009

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Gratuitous Space Battles

Seems like the essence of a good video game is (sometimes) figuring out what a player really wants to see on the screen, and then engineering a system to conjure up that screen as reliably as possible.

I feel that the designers of Gratuitous Space Battles have done exactly this.

Robin-sig.gif
Posted July 6, 2009 at 2:15 | Comments (1) | Permasnark
File under: Briefly Noted, Video Games

Comments

Awesome game. It reminded me of Galaga but of course this is better. Video games is a good way to kill time and though most of the people say that it's the root of violence, I found an article where a student was helped in real life by a game.

http://www.articlecounty.com/index.php?page=article&article_id=445816

Posted by: Spotlight08 on July 14, 2009 at 01:33 PM
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