Two visions alike in dignity

In the com­ments on a recent post, Tim Maly men­tioned that cool Sports Illus­trated con­cept video that’s been mak­ing the rounds. And it occurred to me that right now, today, at this moment, we have before us two brand-new visions of the future of con­tent that com­ple­ment and con­trast each other in inter­est­ing ways. One is beau­ti­ful; the other is both beau­ti­ful and the future.

The first is the SI video. To be clear: I think it’s really neat. Some of the ideas—that mov­ing cover!—are sub­lime and many of the inter­ac­tions are really clever. As a piece of design work, it’s wonderful.

But it’s not the future. You know, it actu­ally reminds me of Apple’s old Knowl­edge Nav­i­ga­tor video. Both deliver some cool ideas; Apple’s video was influ­en­tial, and I think the SI video might have a rip­ple effect, too. But ulti­mately, both get it wrong because they imag­ine prod­ucts that are too neat. There’s no chaos; there’s no life. This is the thing that’s great about the inter­net, right? The human vital­ity. This is what makes all of our favorite blogs worth read­ing; this is what keeps us glued to Twitter.

The SI video shows us how all the lat­est touchy-swipey inter­face tech­nol­ogy maps to a magazine—beautifully!—but it turns back the clock on the con­tent. The mag­a­zine of the future feels a bit too much like the mag­a­zine of the past: glossy, sta­tic, top-down.

Now con­trast that to the just-launched Pic­tory. The rea­son I put these two visions together is that Pic­tory is a new sort of mag­a­zine too, in its way—and at a higher level, both the SI video and Pic­tory seem to be, at least in part, reac­tions to the gen­eral lame­ness of con­tent design on the web. They both pro­vide an alter­na­tive to con­tent shrap­nel.

The SI video demon­strates a cool new way to look at big, rich, well-designed con­tent… and so does Pic­tory! But then Pic­tory goes a step fur­ther, because it’s also alive. It has a strik­ing new look, but it still feels of the web. There are ways to join in. There are, like, links.

And also: Pic­tory is not just alive but live. As in, you can use it today, not just watch a YouTube video about it. I know that seems unfair to the SI video: “Dude, come on, it’s a D-E-M-O.” But it’s impor­tant! Prod­uct and process go together, and the process that works on the web is iter­a­tion. A live site beats a beau­ti­ful mockup, and in the time it takes Time Inc. to actu­ally imple­ment any­thing approach­ing the con­cept they’ve laid out in that video, Pic­tory will be learn­ing… grow­ing… improving.

And you know what? I think when those dream e-tablets finally do come along, from Apple or who­ever, it’s going to be Pictory—and more new sites like Pic­tory, sites inspired by Pictory—that we’ll be read­ing on them.

But this actu­ally ended up a bit more pre­scrip­tive than I intended. Mostly, I just think it’s inter­est­ing to jux­ta­pose these two visions and notice what they have in com­mon and where they part ways.

Update: Tim Maly just pulled a Car­mody! His com­ment is bet­ter than my post; check it out.

4 Responses

    Tim Maly says:

    Don’t know whether to reply there or here, so reply­ing there.

    I think that you are right about the value of some­thing being in place and iter­at­ing. And I am work­ing on an idea I have for a Pic­tory so very much excited about that.

    But I don’t buy your claim that the trend-line is tak­ing us away from design. I think quite the oppo­site. I think that the past decade of the web has been the process of rein­te­grat­ing design knowl­edge. Remem­ber, we’re start­ing from lynx and then from black and blue on grey. And we’ve been crawl­ing back toward rich beau­ti­ful design since then.

    Remem­ber tables? They were not meant to be used for page lay­out but by god we forced them into it. And text in GIFs? And frames? And WYSIWYG edi­tors that spit out garbage HTML and WYSWNWYG? And PDF? And CSS 1? And Flash-everything?

    Of course you remem­ber all of this. 

    But yes, at the same time, we have the Googles and the Twit­ters (and the Tum­blrs). I feel like this is a kind of retelling of the Book­ser­v­a­tives and the Tech­no­fu­tur­ists. And we Hilo­brow Book­fu­tur­ists say “Pic­tory com­bines good design and things spe­cific to the medium, kudos on that”.

    So the SI demo.

    There’s promis­ing stuff in there. I can imag­ine myself using that thing. I can imag­ine enjoy­ing a huge full screen (assum­ing it wasn’t too glowy) multi-column page of text. I still buy mag­a­zines and books (but also use gReader, Stanza, and Instapaper).

    Which is not to say that all of your crit­i­cisms of it aren’t also true. It’s weirdly unimag­i­na­tive. It’s just a mag­a­zine awk­wardly reim­ple­mented with ran­dom pho­tos that are secretly mov­ing pic­tures. What­ever it ends up being, it won’t be like that.

    But… but…

    We gave up SO MUCH to get all this stuff online. Some of what we lost was worth los­ing (pace Book­ser­v­a­tives). Some of what we lost is worth bring­ing back (pace Technofuturists).

    Here’s an anal­ogy that’s so closely linked that it might just be an exam­ple: Maps.

    Google Maps sucks. It really does. The tiles take too long to load, the labels are placed in all kinds of weird places, you can’t see enough of the map at once, so you have to zoom in and out which is really, really, really choppy (see tile load­ing). Try­ing to nav­i­gate using maps when you are the pas­sen­ger in a car is har­row­ing. More often that you’d like, you miss turns because the map didn’t load fast enough to show you the ter­rain you zoomed in on. It’s very hard to com­pare notes on Google Maps. You can’t really anno­tate it. The lines drawn are clunky and ugly, only slightly more than pro­gram­mer place­holder art.

    And yet, it is search­able, link­able, usable on any­thing with a screen and a net con­nec­tion, com­pre­hen­sive, free, embed­d­a­ble, and there are sat­telite pho­tos. All of these frankly stun­ning pos­i­tives drown out the neg­a­tives so thor­oughly that I don’t own a sin­gle non-fictional map.

    But it could and should be better.

    P.S. My favourite line in the knowl­edge nav­i­ga­tor video is “give me all the arti­cles I haven’t read yet”. Con­tent artillery strike.

    P.P.S. We hate columns on com­put­ers because we end up scrolling in too many direc­tions. Imag­ine if col­umn navi­a­tion behaved like Pictory’s pho­tos. You got to the end of one and it gen­tly floated you up to the start of the next. Maybe we wouldn’t hate them so much.

    P.P.P.S. The still pic­ture that turns out to be a movie is the same trick that the Lumiere Broth­ers used to use in exhi­bi­tions, when film was brand new. You’d go into a room hung like a gallery of pho­tos, seem­ing to be slides pro­jected on to frames. And then some­one would turn the crank and set one of these pic­tures into motion.

    Tim Carmody says:

    I’m going to out-Maly* Maly here: remem­ber when Google Maps came out, how amaz­ingly awe­some it was that the inter­face could pan? Mapquest had to reload the whole thing just to shift its frame a tiny bit at the edge. So every­thing that made Google Maps awe­some and rev­o­lu­tion­ary, we’ve adjusted to and take as a given — now we just com­plain about its weird tics and what it doesn’t do. Kinda like every­thing else Google makes.

    *I love the phrase “pulling a Car­mody.” I hope it catches on.

    […] here you go! Take the best bits of that Sports Illus­trated inter­ac­tive mag­a­zine demo and Pic­tory, mash them up, add attrac­tive depth-of-field and you get BERG’s vision for the future of the […]

    I wrote up a lit­tle some­thing about this from my per­spec­tive:
    http://lauraminer.com/post/289457791/the-evolution-of-the-magazine

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