The murmur of the snarkmatrix…

August § The Common Test / 2016-02-16 21:04:46
Robin § Unforgotten / 2016-01-08 21:19:16
MsFitNZ § Towards A Theory of Secondary Literacy / 2015-11-03 21:23:21
Jon Schultz § Bless the toolmakers / 2015-05-04 18:39:56
Jon Schultz § Bless the toolmakers / 2015-05-04 16:32:50
Matt § A leaky rocketship / 2014-11-05 01:49:12
Greg Linch § A leaky rocketship / 2014-11-04 18:05:52
Robin § A leaky rocketship / 2014-11-04 05:11:02
P. Renaud § A leaky rocketship / 2014-11-04 04:13:09
Jay H § Matching cuts / 2014-10-02 02:41:13

Above and Beyond the Call of Game Development Duty

This kinda rules: The game company BioWare contracted a linguistics Ph.D. student to invent a language for their new game, Jade Empire. Fun stuff:

He set about asking [the BioWare] team questions. He wanted to know the speakers’ physiology. If they had no teeth, they wouldn’t be able to make a “t” or “th” sound. They had teeth.

Public service announcement: I have just noticed that this blog has descended into abject nerdery: browser enhancements, gadgety cameras, Google Maps, and now video game development. Now of course Snarkmarket loves all of these things. But if you have just come to it in the last week or so, rest assured, we also discuss other topics. Go watch Fredo Viola’s video again. We gots culture.

One comment

Ok, so this is going back in the archives a bit but I’m bored, browsing, and you’ve touched something close to my heart. Thank the gaming gods that developers like Bioware exist. The market is too saturated by crap offerings from EA Shames, and badly needs games as awesome as Jade Empire in order to rekindle our faith in the industry.

I want to lock the EA management in a basement somewhere and force them to play Need for Chav Underground 2 until their brains escape through their ears in protest and horror.

/Goes to bed, muttering darkly

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